AuSoundRecordToData(3) | Library Functions Manual | AuSoundRecordToData(3) |
Name¶
AuSoundRecordToData - create a flow to record to memory.Synopsis¶
#include <audio/audiolib.h>#include <audio/soundlib.h>
AuEventHandlerRec *AuSoundRecordToData(server, sound, data, source, gain, callback, callback_data, line_mode, flow, volume_mult_elem, status) AuServer *server; Sound sound; AuPointer data; AuDeviceID source; AuFixedPoint gain; void (*callback) (AuServer *, AuEventHandlerRec *, AuEvent *, AuPointer); AuPointer callback_data; int line mode; AuFlowID *flow; int *volume_mult_elem; AuStatus *status;
Arguments¶
- server
- Specifies the connection to the audio server.
- sound
- Specifies the description if the audio data.
- data
- Specifies where to write the data.
- Source
- Specifies the input device to record from.
- gain
- Specifies the gain for the input device.
- callback
- Specifies the procedure to be called for additional event processing.
- callback_data
- Specifies any additional arguments to be passed to callback.
- line_mode
- Specifies the line mode for the input device. Currently the following line modes are defined: AuDeviceInputModeNone, AuDeviceInputModeLineIn, AuDeviceInputModeMicrophone.
- flow
- If non-NULL, returns the flow ID.
- volume_mult_elem
- Accord to the comment in the source, not implemented.
- status
- If non-NULL, flush the output buffer and return the status from the server.
Description¶
AuSoundRecordToData creates a flow to record from source to data and returns the event handler created or NULL if there was an error.Errors¶
AuBadDevice.See Also¶
AuSoundRecord, AuSoundRecordToBucket, AuSoundRecordToFile. AuSoundRecordToFileN.audiolib - Network Audio System C Language Interface
1.9.4 | soundlib |