other versions
- stretch 0~20140513+svn12208-4
- testing 0~20180412~beta1-2+b1
- unstable 0~20180412~beta1-2+b1
- experimental 0~20180908~beta1-1
DARKPLACES(6) | Games Manual | DARKPLACES(6) |
NAME¶
darkplaces - an engine for iD software's Quake and related gamesSYNOPSIS¶
darkplaces [ -options ] [ +set cvar value ] [ +console commands ]DESCRIPTION¶
DarkPlaces is an OpenGL-only engine for Quake and related games, with greatly enhanced effects and lighting and many features for mods.OPTIONS¶
This program follows the Quake convention, with long options starting with a single dash (`-'). Options include:- -basedir
- Specify the location of the game data files. The default is the current directory, which is not usually useful.
- -dedicated
- Run as a dedicated server, without the GUI. Alternatively, you can run darkplaces-server if installed.
- -game
- Start the game using the files from a mission pack or a mod.
- -hipnotic
- Start the game with the Hipnotic mission pack.
- -rogue
- Start the game with the Rogue mission pack.
- -nexuiz
- Expect the basedir to contain the standalone game Nexuiz, instead of Quake.
Various other mods and standalone games are supported, see /usr/share/doc/darkplaces/README.Debian.
SEE ALSO¶
darkplaces-server(6), /usr/share/doc/darkplaces/README.Debian.AUTHOR¶
DarkPlaces was based on Quake by id Software, and is maintained by LordHavoc and numerous contributors.This manual page was written by David Banks <amoebae@gmail.com> and Simon McVittie <smcv@debian.org> for the Debian project, and may be used by others.
2011-06-06 |