NAME¶
wolf4sdl - An open-source port of id Software's classic first-person shooter
SYNOPSIS¶
wolf4sdl [
options]
wolf4sdl-wl6 [
options]
wolf4sdl-wl6a [
options]
wolf4sdl-wl1 [
options]
wolf4sdl-sod [
options]
wolf4sdl-sdm [
options]
DESCRIPTION¶
Wolf4SDL is an open-source port of id Software's classic first-person
shooter
Wolfenstein 3D to the cross-plattform multimedia library
Simple DirectMedia Layer (SDL) (
http://www.libsdl.org). It is meant to
keep the original feel while taking advantage of some improvements.
The
wolf4sdl-wl6, wolf4sdl-wl6a, wolf4sdl-wl1,
wolf4sdl-sod and
wolf4sdl-sdm binaries start the
Wolf3d Full
v1.4 GT/ID/Activision, Wolf3d Full v1.4 Apogee (with ReadThis),
Wolf3d Shareware v1.4, Spear of Destiny Full and Mission Disks
and
Spear of Destiny Demo games, respectively. The
wolf4sdl
binary is a symbolic link to one of these and is handled via Debian's
update-alternatives mechanism.
OPTIONS¶
- --help
- This help page
- --tedlevel <level>
- Starts the game in the given level
- --baby
- Sets the difficulty to baby for tedlevel
- --easy
- Sets the difficulty to easy for tedlevel
- --normal
- Sets the difficulty to normal for tedlevel
- --hard
- Sets the difficulty to hard for tedlevel
- --nowait
- Skips intro screens
- --windowed
- Starts the game in a window
- --novert
- Suppresses vertical mouse movement
- --crosshair
- Shows a crosshair
- --res <width> <height>
- Sets the screen resolution (must be multiple of 320x200 or 320x240)
- --resf <w> <h>
- Sets any screen resolution >= 320x200 (which may result in graphic
errors)
- --bits <b>
- Sets the screen color depth (use this when you have palette/fading
problems allowed: 8, 16, 24, 32, default: "best" depth)
- --joystick <index>
- Use the index-th joystick if available (-1 to disable joystick, default:
0)
- --joystickhat <index>
- Enables movement with the given coolie hat
- --samplerate <rate>
- Sets the sound sample rate (given in Hz, default: 44100)
- --audiobuffer <size>
- Sets the size of the audio buffer (-> sound latency) (given in bytes,
default: 2048 / (44100 / samplerate))
- --ignorenumchunks
- Ignores the number of chunks in VGAHEAD.* (may be useful for some broken
mods)
AUTHORS¶
Wolf4SDL v1.6 ($Revision: 232 $)
Ported by Chaos-Software (
http://www.chaos-software.de.vu)
Original Wolfenstein 3D by id Software
This manual page was written by Fabian Greffrath
<fabian+debian@greffrath.com> for the Debian project (but may be used by
others).