NAME¶
tetrinet-client - textmode client program for tetrinet
SYNOPSIS¶
tetrinet [
-fancy] [
-fast] [
-log file]
[
-noshadow] [
-noslide] [
-slide] [
-shadow]
[
-windows]
nickname server
DESCRIPTION¶
tetrinet-client is a textmode client program for tetrinet, a networked
version of tetris. You can play both on TetriFast server and on the original
servers with it. Please notice that you need at least 50 lines to be able to
play it.
OPTIONS¶
A summary of options is included below.
- -fancy
- Use "fancy" TTY graphics. (Note that this will slow down redraws
somewhat.)
- -fast
- Use the "tetrifast" mode to connect to the server. This mode
eliminates the delay before a new cube appears, thus speeding the game up
noticeably. This mode is incompatible with the classic mode and the server
has to support it. If in doubt, ask the other players.
- -log file
- Log network traffic to the given file. All lines start with an absolute
time (seconds) in brackets. Lines sent from the client to the server are
prefixed with ">>>", and lines from the server to the
client are prefixed with "<<<". This could be used with
a utility program to replay a game later on (though such a program is not
currently included in the Tetrinet distribution.)
- -noshadow
- Do not make pieces cast "shadows" when they are slowly falling.
(Normally the area under piece is filled by dim dots to help to determine
where the piece would hit the ground if one would press the spacebar.)
- -noslide
- Do not allow pieces to "slide" after being dropped with the
spacebar. (Normally, there is a short time after pressing the spacebar
during which a piece can "slide" left or right before it
solidifies.)
- -shadow
- Opposite of -noshadow; make the pieces cast "shadows".
Can speed up gameplay considerably, but it can be considered as cheating
by some people since some other tetrinet clients lack this.
- -slide
- Opposite of -noslide; allows pieces to "slide" after
being dropped. If both -slide and -noslide are given,
-slide takes precedence. If both
-windows and -slide are given, this overrides
the "no sliding" part of -windows without affecting the
other changes in program behavior.
- -windows
- Behave as much like the Windows version of Tetrinet as possible. Implies
-noslide and -noshadow.
USAGE¶
When you start
tetrinet-client you will find yourself in the partyline.
In here you can chat with the other players. With
/help you will get
the list of the server supported commands. You can switch between three
screens with
F1 through to
F3.
With
/start you can start a game (if you are in position one). You will
have to switch over to the Fields with the
F1 key, an automatic switch
over on game start is planed. To pause a running game you have to enter
/pause in the partyline. To restart the game you enter
/unpause.
With the cursor keys
left and
right you can move the stones, with
cursor
up you turn the stones clockwise, with cursor
down you
pull the stones to the bottom, and with
space you drop them. You have
to fill the lines completely, because complete lines will get removed from the
display. The more lines you can eliminate with a single stone the better. If
the play room supports specials you will eventually see a list of letters
below your playfield that you can use with the number keys from
1 to
6 for the corresponding playfield. If you want to get rid of a special,
drop it with
d. You can also chat in the playfield, to open the chat
box press
t (for
talk.) That's it, more or less.
AUTHOR¶
This manual page was written by Gerfried Fuchs <alfie@ist.org>.
SEE ALSO¶
tetrinet-server(6).