NAME¶
TAU_TYPE_STRING - Creates a type string
SYNOPSIS¶
C++:
TAU_TYPE_STRING(string &variable,
string &type_string);
DESCRIPTION¶
This macro assigns the string constructed in type_string to the variable. The +
operator and the CT macro can be used to construct the type string of an
object. This is useful in identifying templates uniquely, as shown below.
EXAMPLE¶
C++ :
template<class PLayout>
ostream& operator<<(ostream& out, const ParticleBase<PLayout>& P) {
TAU_TYPE_STRING(taustr, "ostream (ostream, " + CT(P) + " )");
TAU_PROFILE("operator<<()"taustr, TAU_PARTICLE | TAU_IO);
...
}
When PLayout is instantiated with " UniformCartesian<3U, double>
",this generates the unique template name:
operator<<() ostream const
ParticleBase<UniformCartesian<3U, double> > )
The following example illustrates the usage of the CT macro to extract the name
of the class associated with the given object using CT(*this);
template<class PLayout>
unsigned ParticleBase<PLayout7>::GetMessage(Message& msg, int node) {
TAU_TYPE_STRING(taustr, CT(*this) + "unsigned (Message, int)");
TAU_PROFILE("ParticleBase::GetMessage()", taustr, TAU_PARTICLE);
...
}
When PLayout is instantiated with " UniformCartesian<3U, double>
",this generates the unique template name:
ParticleBase::GetMessage() ParticleBase<UniformCartesian<3U,
double> > unsigned (Message, int)
SEE ALSO¶
CT(3), TAU_PROFILE,
TAU_PROFILE_TIMER(3)