NAME¶
pentobi - computer opponent for the board game Blokus
SYNOPSIS¶
pentobi [
options]
[file]
DESCRIPTION¶
pentobi is the command to invoke the program Pentobi, which is a
graphical user interface and computer opponent to play the board game Blokus.
The command can take the name of a game file to open at startup as an optional
argument. The game file is expected to be in Pentobi's SGF format as
documented in doc/blksgf/Pentobi-SGF.html in the Pentobi source package.
OPTIONS¶
- --memory
- The amount of memory in bytes to be used by the search. If this option is
not used, it depends on the amount of physical memory available on the
system how much memory Pentobi will allocate (currently up to 1 GB). If
the memory for the search is too low, the playing strength at higher
playing levels will be impaired. This can be checked by running Pentobi
with option --verbose in a game variant with a high number of Monte-Carlo
simulations per second (e.g. Duo). If a message that the search tree was
pruned occurs more than a few times during a move generation, the playing
strength is likely to be affected.
- --threads
- The number of threads to use in the search. By default, up to 4 threads
are used in the search depending on the number of hardware threads
supported by the current system. Using more threads will speed up the move
generation but using a very high number of threads (e.g. more than 8) can
degrade the playing strength in higher playing levels.
- --verbose
- Print internal information about the move generation and other debugging
information to standard error.
SEE ALSO¶
pentobi-thumbnailer(6)
AUTHOR¶
Markus Enzenberger <enz@users.sourceforge.net>