NAME¶
PDL::Graphics::TriD::VRML -- TriD VRML backend
SYNOPSIS¶
BEGIN { $PDL::Graphics::TriD::device = "VRML"; }
use PDL::Graphics::TriD;
use PDL::LiteF;
# set some vrml parameters
my $set = tridsettings(); # get the defaults
$set->browser_com('netscape/unix');
$set->compress();
$set->file('/www-serv/vrml/dynamic_scene.wrl.gz');
line3d([$x,$y,$z]); # plot some lines and view the scene with a browser
DESCRIPTION¶
This module implements the VRML for PDL::Graphics::TriD (the generic 3D plotting
interface for PDL). You can use this backend either (a) for generating 3D
graphics on your machine which can be directly viewed with a VRML browser or
(b) generate dynamic VRML worlds to distribute over the web.
With VRML, you can generate objects for everyone to see with e.g. Silicon
Graphics' Cosmo Player. You can find out more about VRML at
"
http://vrml.sgi.com/" or "
http://www.vrml.org/"
BUGS¶
Probably incomplete/buggy implementation of some TriD features.
AUTHOR¶
Copyright (C) 1997, 1998 Christian Soeller (c.soeller@auckland.ac.nz). All
rights reserved. There is no warranty. You are allowed to redistribute this
software / documentation under certain conditions. For details, see the file
COPYING in the PDL distribution. If this file is separated from the PDL
distribution, the copyright notice should be included in the file.