NAME¶
glIsVertexArray - determine if a name corresponds to a vertex array object
C SPECIFICATION¶
GLboolean
glIsVertexArray(GLuint array);
PARAMETERS¶
array
Specifies a value that may be the name of a vertex array
object.
DESCRIPTION¶
glIsVertexArray returns
GL_TRUE if
array is currently the
name of a vertex array object. If
array is zero, or if
array is
not the name of a vertex array object, or if an error occurs,
glIsVertexArray returns
GL_FALSE. If
array is a name
returned by
glGenVertexArrays(), by that has not yet been bound through
a call to
glBindVertexArray(), then the name is not a vertex array
object and
glIsVertexArray returns
GL_FALSE.
VERSION SUPPORT¶
|
OpenGL Version |
|
|
|
|
|
|
|
|
|
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Function / Feature Name |
2.0 |
2.1 |
3.0 |
3.1 |
3.2 |
3.3 |
4.0 |
4.1 |
4.2 |
4.3 |
4.4 |
4.5 |
glIsVertexArray |
- |
- |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
glGenVertexArrays(),
glBindVertexArray(),
glDeleteVertexArrays()
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2010-2014 Khronos Group