NAME¶
glIsQuery - determine if a name corresponds to a query object
C SPECIFICATION¶
GLboolean
glIsQuery(GLuint id);
PARAMETERS¶
id
Specifies a value that may be the name of a query
object.
DESCRIPTION¶
glIsQuery returns
GL_TRUE if
id is currently the name of a
query object. If
id is zero, or is a non-zero value that is not
currently the name of a query object, or if an error occurs,
glIsQuery
returns
GL_FALSE.
A name returned by
glGenQueries(), but not yet associated with a query
object by calling
glBeginQuery(), is not the name of a query object.
VERSION SUPPORT¶
|
OpenGL Version |
|
|
|
|
|
|
|
|
|
|
|
Function / Feature Name |
2.0 |
2.1 |
3.0 |
3.1 |
3.2 |
3.3 |
4.0 |
4.1 |
4.2 |
4.3 |
4.4 |
4.5 |
glIsQuery |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
✔ |
SEE ALSO¶
glBeginQuery(),
glDeleteQueries(),
glEndQuery(),
glGenQueries()
COPYRIGHT¶
Copyright © 2005 Addison-Wesley. Copyright © 2010-2014 Khronos
Group. This material may be distributed subject to the terms and conditions
set forth in the Open Publication License, v 1.0, 8 June 1999.
http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2005 Sams Publishing
Copyright © 2010-2014 Khronos Group