NAME¶
SDL_SetClipRect - Sets the clipping rectangle for a surface.
SYNOPSIS¶
#include "SDL.h"
void SDL_SetClipRect(
SDL_Surface *surface, SDL_Rect
*rect);
DESCRIPTION¶
Sets the clipping rectangle for a surface. When this surface is the destination
of a blit, only the area within the clip rectangle will be drawn into.
The rectangle pointed to by
rect will be clipped to the edges of the
surface so that the clip rectangle for a surface can never fall outside the
edges of the surface.
If
rect is
NULL the clipping rectangle will be set to the full
size of the surface.
SEE ALSO¶
SDL_GetClipRect,
SDL_BlitSurface,
SDL_Surface