NAME¶
SDL_JoystickEventState - Enable/disable joystick event polling
SYNOPSIS¶
#include "SDL.h"
int SDL_JoystickEventState(
int state);
DESCRIPTION¶
This function is used to enable or disable joystick event processing. With
joystick event processing disabled you will have to update joystick states
with
SDL_JoystickUpdate and read the joystick information
manually.
state is either
SDL_QUERY,
SDL_ENABLE or
SDL_IGNORE.
Note:
Joystick event handling is prefered
RETURN VALUE¶
If
state is
SDL_QUERY then the current state is returned,
otherwise the new processing
state is returned.
SEE ALSO¶
SDL Joystick Functions,
SDL_JoystickUpdate,
SDL_JoyAxisEvent,
SDL_JoyBallEvent,
SDL_JoyButtonEvent,
SDL_JoyHatEvent