NAME¶
SDL::setTransparency - Set surface transparency
SYNOPSIS¶
Void setTransparency( SDLSurface surface, SDLColour rgba )
ARGUMENTS¶
surface The surface to set
rgb The RGBA value of the transparent pixel. Generally A will be 255
DESCRIPTION¶
Select a particular colour on the surface to be considered transparent when
copying the surface.
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setTransparency(pic,RGBA(0,255,0,255)); // green is transparent
AUTHORS¶
Kaya standard library by Edwin Brady, Chris Morris and others
(kaya@kayalang.org). For further information see
http://kayalang.org/
LICENSE¶
The Kaya standard library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License (version
2.1 or any later version) as published by the Free Software Foundation.