NAME¶
SDL::blitSurface - Copy from one surface to another
SYNOPSIS¶
Void blitSurface( SDLSurface src, Rect srcrect, SDLSurface dest, Rect
destrect )
ARGUMENTS¶
src The source surface
srcrect The portion of the source surface to copy
dest The destination surface
destrect The location on the destination surface to copy to (the width
and height of this rectangle are ignored)
DESCRIPTION¶
Copy a rectangle of pixels from one surface to another, for example from a
loaded image to the screen.
-
-
screen = newSurface(640,480,BPP24,false);
pic = loadSurface("mypic.bmp");
blitSurface(pic,Rect(0,0,40,40),screen,Rect(200,200,px,py));
updateScreen(screen);
If you are copying to the screen surface, remember that these updates will not
be displayed until you call
SDL.updateScreen (3kaya)
AUTHORS¶
Kaya standard library by Edwin Brady, Chris Morris and others
(kaya@kayalang.org). For further information see
http://kayalang.org/
LICENSE¶
The Kaya standard library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public License (version
2.1 or any later version) as published by the Free Software Foundation.
SDL.Rect (3kaya)
SDL.loadSurface (3kaya)
SDL.newSurface (3kaya)
SDL.updateScreen (3kaya)