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SoMFColor(3) | Coin | SoMFColor(3) |
NAME¶
SoMFColor - The SoMFColor class is a container for SbColor values. This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. 'Red Green Blue' triplets).SYNOPSIS¶
#include <Inventor/fields/SoMFColor.h> Inherits SoMField.Public Member Functions¶
virtual SoType getTypeId (void) const
Static Public Member Functions¶
static void * createInstance (void)
Protected Member Functions¶
virtual void deleteAllValues (void)
Protected Attributes¶
SbColor * values
Additional Inherited Members¶
Detailed Description¶
The SoMFColor class is a container for SbColor values. This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. 'Red Green Blue' triplets). This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function. See also:SbColor, SoSFColor
Member Function Documentation¶
SoType SoMFColor::getTypeId (void) const [virtual]¶
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to. See also:getClassTypeId(), SoType
Implements SoField.
void SoMFColor::copyFrom (const SoField &f) [virtual]¶
Copy value(s) from f into this field. f must be of the same type as this field. Implements SoField.SbBool SoMFColor::isSame (const SoField &f) const [virtual]¶
Check for equal type and value(s). Implements SoField.void SoMFColor::deleteAllValues (void) [protected], [virtual]¶
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer. Implements SoMField.void SoMFColor::copyValue (intto, intfrom) [protected], [virtual]¶
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary. Implements SoMField.const SbColor* SoMFColor::getValues (const intstart) const [inline]¶
\ Returns a pointer to the values array. \void SoMFColor::setValues (intstart, intnumarg, const floatrgb[][3])¶
Set num RGB color values, starting at index start.void SoMFColor::setHSVValues (intstart, intnumarg, const floathsv[][3])¶
Set num HSV color values, starting at index start.void SoMFColor::setValue (const SbVec3f &vec)¶
Set the color array to a single value. vec is interpreted as a three element vector with the red, green and blue components, respectively.void SoMFColor::setValue (floatr, floatg, floatb)¶
Set the color array to a single value. r, g and b are the red, green and blue components, respectively.void SoMFColor::setValue (const floatrgb[3])¶
Set the color array to a single value. rgb is a three element vector with the red, green and blue components, respectively.void SoMFColor::setHSVValue (floath, floats, floatv)¶
Set the color array to a single value. h, s and v are the hue, saturation and value components, respectively.void SoMFColor::setHSVValue (const floathsv[3])¶
Set the color array to a single value. hsv is a three element vector with the hue, saturation and value components, respectively.void SoMFColor::set1Value (intidx, const SbVec3f &vec)¶
Set the color at idx. vec is interpreted as a three element vector with the red, green and blue components, respectively.void SoMFColor::set1Value (intidx, floatr, floatg, floatb)¶
Set the color at idx. r, g and b is the red, green and blue components, respectively.void SoMFColor::set1Value (intidx, const floatrgb[3])¶
Set the color at idx. rgb is interpreted as a three element vector with the red, green and blue components, respectively.void SoMFColor::set1HSVValue (intidx, floath, floats, floatv)¶
Set the color at idx. h, s and v is the hue, saturation and value components, respectively.void SoMFColor::set1HSVValue (intidx, const floathsv[3])¶
Set the color at idx. hsv is a three element vector with the hue, saturation and value components, respectively.Author¶
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