NAME¶
hyper - non-euclidean graphical rogue-like game
SYNOPSIS¶
hyper
DESCRIPTION¶
This manual page documents briefly the
hyper game.
HyperRogue is a game in which the player collects treasures and fights
monsters -- rogue-like but for the fact that it is played on the hyperbolic
plane and not in euclidean space.
OPTIONS¶
Most configuration can be accessed inside the game after pressing the
v
key.
Some configured options can be overridden from the command line:
- -c configfile
- Instead of the default ~/.hyperrogue.ini, read and write the
configuration from the specified configfile.
- -s highscorefile
- Instead of the default ~/.hyperrogue.log, read and write high
scores from the specified highscorefile.
- -f
- Start in fulls screen mode.
- -w
- Start in windowed mode.
- -e
- Use Escher stype graphics.
- -a
- Use ASCII stype graphics.
- -p
- Use plain graphics.
- -r WxHxF
- Set the resolution to W times H, and font size to
F.
- -h, --help
- Show summary of options.
- -v, --version
- Show version of program.
SEE ALSO¶
In-game help is available after pressing
F1. It is context sensitive; put
the cursor away from user interface elements and press
F1 then for
general help.
The online manual for
hyper can be viewed at
/usr/share/doc/hyperrogue/hyperrogue.html.
HIDDEN FEATURES¶
By pressing
F6, the builtin polygon editor is invoked. It is not a fully
featured hyperbolic geometry program, but is useful for designing individual
player characters (using which requires modifications to the game's source
code). Again,
F1 displays a help screen.
Some advanced options are available by pressing
Fn keys inside the
v configuration menu:
- F4
- Cheat (gives one of each item, 50 killed monsters, golems or mirages, and
an orb).
- F7
- Save a screenshot in BMP format in the current directory.
- F8
- Save a high resolution screenshot with different backgrounds.
- F9
- Enter demo mode (give many items, and denser worlds).
AUTHOR¶
HyperRogue was written by Zeno Rogue.
This manual page was written by chrysn <chrysn@fsfe.org>, for the Debian
project (and may be used by others).