NAME¶
v.out.pov - Converts to POV-Ray format, GRASS x,y,z -> POV-Ray
x,z,y
KEYWORDS¶
vector, export
SYNOPSIS¶
v.out.pov
v.out.pov help
v.out.pov input=
name
[
type=
string[,
string,...]]
output=
string
[
size=
string] [
zmod=
string]
[
objmod=
string] [--
verbose] [--
quiet]
Parameters:¶
- input=name
-
Name of input vector map
- type=string[,string,...]
-
Feature type
Options: point,centroid,line,boundary,area,face,kernel
Default: point,line,area,face
- output=string
-
Output file
- size=string
-
Radius of sphere for points and tube for lines. May be also variable, e.g.
grass_r.
Default: 10
- zmod=string
-
Modifier for z coordinates, this string is appended to each z coordinate.
Examples: '*10', '+1000', '*10+100', '*exaggeration'
- objmod=string
-
Object modifier (OBJECT_MODIFIER in POV-Ray documentation).
Example: "pigment { color red 0 green 1 blue 0 }"
DESCRIPTION¶
v.out.pov converts GRASS vector data to POV-Ray format (www.povray.com)
EXAMPLE¶
v.out.pov input=vector3d output=vector3d.pov objmod="pigment { color red 0
green 1 blue 0 }"
The generated file can be included in an existing .pov file with the following
statement:
#include "vector3d.pov"
REFERENCES¶
POV-Ray
SEE ALSO¶
r.out.pov
AUTHOR¶
Radim Blazek, ITC-Irst, Trento, Italy
Last changed: $Date: 2011-11-08 10:42:51 +0100 (Tue, 08 Nov 2011) $
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