NAME¶
v.in.dxf - Converts files in DXF format to GRASS vector map
format.
KEYWORDS¶
vector, import
SYNOPSIS¶
v.in.dxf
v.in.dxf help
v.in.dxf [-
etbfli1]
input=
name
[
output=
name] [
layers=
string[,
string,...]]
[--
overwrite] [--
verbose] [--
quiet]
Flags:¶
- -e
-
Ignore the map extent of DXF file
- -t
-
Do not create attribute tables
- -b
-
Do not build topology
- -f
-
Import polyface meshes as 3D wire frame
- -l
-
List available layers and exit
- -i
-
Invert selection by layers (don't import layers in list)
- -1
-
Import all objects into one layer
- --overwrite
-
Allow output files to overwrite existing files
- --verbose
-
Verbose module output
- --quiet
-
Quiet module output
Parameters:¶
- input=name
-
Name of input DXF file
- output=name
-
Name for output vector map
- layers=string[,string,...]
-
List of layers to import
DESCRIPTION¶
Standard DXF is imported. The following graphical objects are supported:
DXF POINT
DXF LINE DXF POLYLINE DXF LWPOLYLINE DXF ARC DXF
CIRCLE DXF TEXT
DXF POLYFACE MESHES DXF 3DFACE Capital column names are changed to
lowercase characters as for easier SQL usage (lowercase column names avoid the
need to quote them if the attribute table is stored in a SQL DBMS such as
PostgreSQL).
REFERENCES¶
AutoCad DXF (from Wikipedia, the free encyclopedia)
SEE ALSO¶
v.out.dxf,
Introduction to GRASS vector map processing
AUTHORS¶
Original written by Chuck Ehlschlaeger, 6/1989
Revised by Dave Gerdes, 12/1989
US Army Construction Engineering Research Lab
Updated for GRASS 6 and 3D support. Huidae Cho, 3/2006
Last changed: $Date: 2011-11-08 12:29:50 +0100 (Tue, 08 Nov 2011) $
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