NAME¶
fracplanet - Create and view random fractal terrain and planets.
SYNOPSIS¶
fracplanet [
<QtOptions> ] [
--help ] [
--verbose ] [
--display-list ] [
--invert-mouse-y ] [
--wireframe ]
DESCRIPTION¶
Fracplanet generates random planets and terrain with oceans, mountains,
icecaps and rivers. Parameters are specified interactively and the results
displayed using OpenGL. The generated objects can be exported for Pov-Ray or
Blender.
A document fully describing usage via the application's GUI is accessible from
the application's "About" menu once it is running.
GENERAL OPTIONS¶
<QtOptions> Standard options recognised by the Qt toolkit (for
example
-geometry <width>x<height> Note that these
use the single-dash option style. ).
--help, -h Display a list of recognised arguments.
--verbose, -v Display information about fracplanet and the GL graphics
system it's running on.
RENDERING OPTIONS¶
These affect the initial settings on the render controls tab, which controls the
OpenGL display.
--display-list, -d Start up the application with rendering in display
list mode by default (c.f immediate mode). This is particularly useful when
the application is running remotely as the generated meshes are then only sent
to the local OpenGL display hardware once.
--invert-mouse-y, -y Start application with mouse in non-joystick mode
for flight.
--wireframe, -w Start application with rendering set to wireframe mode.
SEE ALSO¶
blender povray
AUTHOR¶
fracplanet was written by Tim Day (www.timday.com) and is released under
the conditions of the GNU General Public License. For further details see the
application's "About" dialog or the file LICENSE supplied with the
source code.