NAME¶
shp2pcx - extract images from a Shape (SHP) file into PCX files
SYNOPSIS¶
shp2pcx SHAPE PREFIX PALETTE
DESCRIPTION¶
shp2pcx converts all frames contained in a Shape file into PCX-format
image files. Shape files are used for storage of all visible elements (from UI
buttons to terrain features) of the games
Exult supports.
SHAPE is the name of the Shape file acting as the source. Frames
contained therein are saved as PCX files named
PREFIXnn.pcx with
nn replaced by the frame number (counting from zero). All PCX files get
their palette from
PALETTE.
Before extraction the number of frames, and the Shape's origin coordinates are
shown. Additionally, extraction progress is communicated by printing a message
containing the resulting file's name for every processed frame.
EXAMPLES¶
- shp2pcx orc.shp orc std.pal
- Takes the frames contained in the Shape file orc.shp, and saves
them with the palette from std.pal into PCX files orc00.pcx,
orc01.pcx, orc02.pcx, etc.
AUTHOR¶
This manpage was written by Robert Bihlmeyer. It may be freely redistributed and
modified under the terms of the GNU General Public License version 2 or
higher.
SEE ALSO¶
exult(6),
pcxtoppm(1),
splitshp(1)