NAME¶
exult_studio - a world editor for Exult
SYNOPSIS¶
exult_studio [
options]
DESCRIPTION¶
exult_studio can be used to view graphics and map snippets of Exult
games. Used in conjunction with
exult the map can be changed as well.
Currently it is not feasable to create a game from scratch. You must point
exult_studio at an existing game instead, either via the
-d
commandline option (see below), or by selecting
Open static...
in the
File menu. The latter will pop up a file requester, where you
can choose an appropriate directory.
Once an appropriate directory has been located, a tree of game files is
displayed to the left of the main window, while the currently selected file is
viewed in detail to the right. At the moment, the following types of files are
supported:
Shape files¶
Shapes are the basic graphical elements of the game. Each shape has one
or more frames that typically represent different states or angles of the same
thing. E.g. a button shape could have frames for pressed, and released; a
character could have frames depicting her sitting, standing up facing one way,
or another, swinging a punch, etc.
When a shape file is selected, the right part of the main window will show frame
zero of the shapes contained therein. Shapes can be selected by clicking,
which will show there number, number of frames, and name if known. Other
frames can be viewed by changing the frame number.
Map files¶
These files contain so called
chunks that serve as templates in the final
map. The chunks of the selected map file are shown to the right of the main
window.
OPTIONS¶
- -d DIRECTORY
- specifies DIRECTORY as the game base directory.
- -x DIRECTORY
- tells exult_studio to look in DIRECTORY for its user-interface
specification. This option is only useful to developers.
FILES¶
- /usr/share/exult/exult_studio.glade
- Default location of the user-interface specification.
NOTES¶
For more help and information with
exult_studio go to:
- http://exult.sourceforge.net/
- http://sourceforge.net/projects/exult/
Editing a copyrighted game may or may not be allowed. Please exercise caution.
BUGS¶
Closing the directory selector (via Ok or Cancel) induces a crash. Double
clicking the directory works, just move the selector out of the way after
that.
Invalid arguments to commandline options will not be taken lightly. Avoid that
for now.
More bugs? Surely! Please report them at:
http://sourceforge.net/bugs/?group_id=2335
(Be sure to mention information about your operating system, and which version
of
exult_studio you are running!)
AUTHORS¶
The Exult Team
HISTORY¶
exult_studio started it's life as a map-browser for Ultima VII and has
evolved from there, thanks to the open source-model, and contributions of time
and code from many people.
SEE ALSO¶
exult(6)