NAME¶
set_multiply_blender - Enables a multiply blender mode. Allegro game programming
library.
SYNOPSIS¶
#include <allegro.h>
void set_multiply_blender(int r, int g, int b, int a);
DESCRIPTION¶
Enables a multiply blender mode for combining translucent or lit truecolor
pixels. Combines the source and destination images, multiplying the colours to
produce a darker colour. If a colour is multiplied by white it remains
unchanged; when multiplied by black it also becomes black.
SEE ALSO¶
set_trans_blender(3alleg4),
drawing_mode(3alleg4),
exalpha(3alleg4)