NAME¶
exconfig - Using the configuration routines. Allegro game programming library.
SYNOPSIS¶
#include <allegro.h>
Example exconfig
DESCRIPTION¶
This is a very simple program showing how to use the Allegro configuration (ini
file) routines. A first look at the example shows nothing more than a static
graphic and the wait for a key press. However, the way this graphic is
displayed is configured through a custom exconfig.ini file which is loaded
manually. From this file the example obtains parameters like
fullscreen/windowed mode, a specific graphic resolution to set up, which
graphic to show, how to blit it on the screen, etc.
SEE ALSO¶
BITMAP(3alleg4),
END_OF_MAIN(3alleg4),
RGB(3alleg4),
SCREEN_H(3alleg4),
SCREEN_W(3alleg4),
allegro_init(3alleg4),
allegro_message(3alleg4),
blit(3alleg4),
clear_bitmap(3alleg4),
destroy_bitmap(3alleg4),
font(3alleg4),
get_config_argv(3alleg4),
get_config_int(3alleg4),
get_config_string(3alleg4),
install_keyboard(3alleg4),
line(3alleg4),
load_bitmap(3alleg4),
makecol(3alleg4),
pop_config_state(3alleg4),
push_config_state(3alleg4),
readkey(3alleg4),
screen(3alleg4),
set_color_depth(3alleg4),
set_config_file(3alleg4),
set_gfx_mode(3alleg4),
set_palette(3alleg4),
stretch_blit(3alleg4),
textout_centre_ex(3alleg4),
textprintf_centre_ex(3alleg4),
ustrdup(3alleg4),
ustricmp(3alleg4)