NAME¶
osmjs - Javascript interpreter for the Osmium framework
SYNOPSIS¶
osmjs [
options]
osmfile [
args]
DESCRIPTION¶
This manual page documents briefly the
osmjs command.
osmjs is an Osmium based framework for handling OSM data by calling
Javascript callbacks for each object in an OSM data file. This gives you the
flexibility of Javascript together with speed of the C++ Osmium framework and
the Google V8 Javascript JIT compiler.
osmfile can be an OSM XML (suffix .osm) (optionally packed with bz2 or
gz) or PBF (suffix .osm.pbf) file. In single-pass mode it can also be '
-' to read a PBF file from stdin.
OPTIONS¶
This program follows the usual GNU command line syntax, with long options
starting with two dashes (`-'). A summary of options is included below.
- -h, --help
- Show summary of options.
- -d, --debug
- Enable debugging output.
- -i FILE, --include=FILE
- Include Javascript file (can be given several times)
- -j FILE, --javascript=FILE
- Process given Javascript file
- -l STORE, --location-store=STORE
- Set location store (default: 'none'). See below for a list of
available stores.
- -r, --no-repair
- Do not attempt to repair broken multipolygons
- -2, --2pass
- Read osmfile twice
- -m, --multipolygon
- Build multipolygons (implies -2)
STORES¶
- none
- Do not store node locations (you will have no way or polygon
geometries)
- array
- Store node locations in large array (use for large OSM files)
- disk
- Store node locations on disk (use when low on memory)
- sparsetable
- Store node locations in sparse table (use for small OSM files)
AUTHOR¶
Osmium was written by Jochen Topf <jochen@topf.org>.
This manual page was written by David Paleino <dapal@debian.org>, for the
Debian project (and may be used by others).