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Mix_Quit(3) SDL_mixer3 FUNCTIONS Mix_Quit(3)

NAME

Mix_Quit - Deinitialize SDL_mixer.

SYNOPSIS

#include "SDL3_mixer/SDL_mixer.h"
void Mix_Quit(void);

DESCRIPTION

This should be the last function you call in SDL_mixer, after freeing all other resources and closing all audio devices. This will unload any shared libraries it is using for various codecs.

After this call, a call to Mix_Init (0) will return 0 (no codecs loaded).

You can safely call Mix_Init () to reload various codec support after this call.

Unlike other SDL satellite libraries, calls to Mix_Init
do not stack; a single call to Mix_Quit () will deinitialize everything and does not have to be paired with a matching Mix_Init
call. For that reason, it's considered best practices to have a single

Mix_Init
and Mix_Quit
call in your program. While this isn't required, be aware of the risks of deviating from that behavior.

AVAILABILITY

This function is available since SDL_mixer 3.0.0.

SEE ALSO

Mix_Init(3)

SDL_mixer 3.0.0 SDL_mixer