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Mix_ChannelFinished(3) SDL_mixer3 FUNCTIONS Mix_ChannelFinished(3)

NAME

Mix_ChannelFinished - Set a callback that runs when a channel has finished playing.

SYNOPSIS

#include "SDL3_mixer/SDL_mixer.h"
void Mix_ChannelFinished(void (SDLCALL *channel_finished)(int channel));

DESCRIPTION

The callback may be called from the mixer's audio callback or it could be called as a result of Mix_HaltChannel (), etc.

The callback has a single parameter, channel , which says what mixer channel has just stopped.

Do not call SDL_LockAudio() from this callback; you will either be inside the audio callback, or SDL_mixer will explicitly lock the audio before calling your callback.

A NULL pointer will disable the callback.

FUNCTION PARAMETERS

the callback function to become the new notification mechanism.

AVAILABILITY

This function is available since SDL_mixer 3.0.0.

SDL_mixer 3.0.0 SDL_mixer