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IMG_ReadXPMFromArrayToRGB888(3) SDL_image3 FUNCTIONS IMG_ReadXPMFromArrayToRGB888(3)

NAME

IMG_ReadXPMFromArrayToRGB888 - Load an XPM image from a memory array.

SYNOPSIS

#include "SDL3_image/SDL_image.h"
SDL_Surface * IMG_ReadXPMFromArrayToRGB888(char **xpm);

DESCRIPTION

The returned surface will always be a 32-bit RGB surface. If you want 8-bit indexed colors (and the XPM data allows it), use

IMG_ReadXPMFromArray () instead.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

FUNCTION PARAMETERS

a null-terminated array of strings that comprise XPM data.

RETURN VALUE

Returns a new SDL surface, or NULL on error.

AVAILABILITY

This function is available since SDL_image 3.0.0.

SEE ALSO

IMG_ReadXPMFromArray(3)

SDL_image 3.0.0 SDL_image