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IMG_LoadSizedSVG_RW(3) SDL_image3 FUNCTIONS IMG_LoadSizedSVG_RW(3)

NAME

IMG_LoadSizedSVG_RW - Load an SVG image, scaled to a specific size.

SYNOPSIS

#include "SDL3_image/SDL_image.h"
SDL_Surface * IMG_LoadSizedSVG_RW(SDL_RWops *src, int width, int height);

DESCRIPTION

Since SVG files are resolution-independent, you specify the size you would like the output image to be and it will be generated at those dimensions.

Either width or height may be 0 and the image will be auto-sized to preserve aspect ratio.

When done with the returned surface, the app should dispose of it with a call to SDL_DestroySurface().

FUNCTION PARAMETERS

an SDL_RWops to load SVG data from.
desired width of the generated surface, in pixels.
desired height of the generated surface, in pixels.

RETURN VALUE

Returns a new SDL surface, or NULL on error.

AVAILABILITY

This function is available since SDL_image 3.0.0.

SDL_image 3.0.0 SDL_image