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IMG_LoadAnimationTyped_RW(3) SDL_image3 FUNCTIONS IMG_LoadAnimationTyped_RW(3)

NAME

IMG_LoadAnimationTyped_RW - Load an animation from an SDL datasource

SYNOPSIS

#include "SDL3_image/SDL_image.h"
IMG_Animation * IMG_LoadAnimationTyped_RW(SDL_RWops *src, SDL_bool freesrc, const char *type);

DESCRIPTION

Even though this function accepts a file type, SDL_image may still try other decoders that are capable of detecting file type from the contents of the image data, but may rely on the caller-provided type string for formats that it cannot autodetect. If type is NULL, SDL_image will rely solely on its ability to guess the format.

If freesrc is SDL_TRUE, the RWops will be closed before returning, whether this function succeeds or not. SDL_image reads everything it needs from the RWops during this call in any case.

When done with the returned animation, the app should dispose of it with a call to IMG_FreeAnimation ().

FUNCTION PARAMETERS

an SDL_RWops that data will be read from.
SDL_TRUE to close/free the SDL_RWops before returning, SDL_FALSE to leave it open.
a filename extension that represent this data ("GIF", etc).

RETURN VALUE

Returns a new IMG_Animation , or NULL on error.

AVAILABILITY

This function is available since SDL_image 3.0.0.

SEE ALSO

IMG_LoadAnimation(3), IMG_LoadAnimation_RW(3), IMG_FreeAnimation(3)

SDL_image 3.0.0 SDL_image