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other versions
- testing 3.2.4+ds-2
- unstable 3.2.4+ds-2
- experimental 3.2.4+git20250228+ds-1
SDL_zeroa(3) | SDL3 FUNCTIONS | SDL_zeroa(3) |
NAME¶
SDL_zeroa - Clear an array's memory to zero.
HEADER FILE¶
Defined in SDL3/SDL_stdinc.h
SYNOPSIS¶
#include "SDL3/SDL.h"
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
DESCRIPTION¶
This is wrapper over SDL_memset
that handles calculating the array size, so there's no chance of copy/paste
errors, and the code is cleaner.
This requires an array, not an object, nor a pointer to an object.
THREAD SAFETY¶
It is safe to call this macro from any thread.
AVAILABILITY¶
This macro is available since SDL 3.2.0.
SEE ALSO¶
•(3), SDL_zero(3), •(3), SDL_zeroa(3)
SDL 3.2.5 | Simple Directmedia Layer |