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SDL_WarpMouseGlobal(3) SDL3 FUNCTIONS SDL_WarpMouseGlobal(3)

NAME

SDL_WarpMouseGlobal - Move the mouse to the given position in global screen space.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_WarpMouseGlobal(float x, float y);

DESCRIPTION

This function generates a mouse motion event.

A failure of this function usually means that it is unsupported by a platform.

Note that this function will appear to succeed, but not actually move the mouse when used over Microsoft Remote Desktop.

FUNCTION PARAMETERS

the x coordinate
the y coordinate

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_WarpMouseInWindow(3)

SDL 3.1.0 SDL