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SDL_SetRenderScale(3) SDL3 FUNCTIONS SDL_SetRenderScale(3)

NAME

SDL_SetRenderScale - Set the drawing scale for rendering on the current target.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetRenderScale(SDL_Renderer *renderer, float scaleX, float scaleY);

DESCRIPTION

The drawing coordinates are scaled by the x/y scaling factors before they are used by the renderer. This allows resolution independent drawing with a single coordinate system.

If this results in scaling or subpixel drawing by the rendering backend, it will be handled using the appropriate quality hints. For best results use integer scaling factors.

FUNCTION PARAMETERS

the rendering context
the horizontal scaling factor
the vertical scaling factor

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetRenderScale(3)

SDL 3.1.0 SDL