Scroll to navigation

SDL_SetGamepadPlayerIndex(3) SDL3 FUNCTIONS SDL_SetGamepadPlayerIndex(3)

NAME

SDL_SetGamepadPlayerIndex - Set the player index of an opened gamepad.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_SetGamepadPlayerIndex(SDL_Gamepad *gamepad, int player_index);

FUNCTION PARAMETERS

the gamepad object to adjust.
Player index to assign to this gamepad, or -1 to clear the player index and turn off player LEDs.

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadPlayerIndex(3)

SDL 3.1.0 SDL