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SDL_QueryTexture(3) SDL3 FUNCTIONS SDL_QueryTexture(3)

NAME

SDL_QueryTexture - Query the attributes of a texture.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_QueryTexture(SDL_Texture *texture, Uint32 *format, int *access, int *w, int *h);

FUNCTION PARAMETERS

the texture to query
a pointer filled in with the raw format of the texture; the actual format may differ, but pixel transfers will use this format (one of the SDL_PixelFormatEnum
values). This argument can be NULL if you don't need this information.
a pointer filled in with the actual access to the texture (one of the SDL_TextureAccess
values). This argument can be NULL if you don't need this information.
a pointer filled in with the width of the texture in pixels. This argument can be NULL if you don't need this information.
a pointer filled in with the height of the texture in pixels. This argument can be NULL if you don't need this information.

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.0 SDL