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SDL_HasGamepad(3) SDL3 FUNCTIONS SDL_HasGamepad(3)

NAME

SDL_HasGamepad - Return whether a gamepad is currently connected.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_bool SDL_HasGamepad(void);

RETURN VALUE

Returns SDL_TRUE
if a gamepad is connected,

SDL_FALSE
otherwise.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepads(3)

SDL 3.1.0 SDL