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SDL_GetSurfaceColorspace(3) SDL3 FUNCTIONS SDL_GetSurfaceColorspace(3)

NAME

SDL_GetSurfaceColorspace - Get the colorspace used by a surface.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace);

DESCRIPTION

The colorspace defaults to

SDL_COLORSPACE_SRGB_LINEAR
for floating point formats, SDL_COLORSPACE_HDR10
for 10-bit formats,

SDL_COLORSPACE_SRGB
for other RGB surfaces and

SDL_COLORSPACE_BT709_FULL
for YUV textures.

FUNCTION PARAMETERS

the SDL_Surface
structure to query
a pointer filled in with an SDL_ColorSpace
value describing the surface colorspace

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.0 SDL