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- experimental 3.1.0+ds-1
SDL_GetSurfaceColorspace(3) | SDL3 FUNCTIONS | SDL_GetSurfaceColorspace(3) |
NAME¶
SDL_GetSurfaceColorspace - Get the colorspace used by a surface.
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetSurfaceColorspace(SDL_Surface *surface, SDL_Colorspace *colorspace);
DESCRIPTION¶
The colorspace defaults to
SDL_COLORSPACE_SRGB_LINEAR
for floating point formats, SDL_COLORSPACE_HDR10
for 10-bit formats,
SDL_COLORSPACE_SRGB
for other RGB surfaces and
SDL_COLORSPACE_BT709_FULL
for YUV textures.
FUNCTION PARAMETERS¶
- surface
- the SDL_Surface
structure to query - colorspace
- a pointer filled in with an SDL_ColorSpace
value describing the surface colorspace
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SDL 3.1.0 | SDL |