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SDL_GetScancodeName(3) SDL3 FUNCTIONS SDL_GetScancodeName(3)

NAME

SDL_GetScancodeName - Get a human-readable name for a scancode.

SYNOPSIS

#include "SDL3/SDL.h"
const char* SDL_GetScancodeName(SDL_Scancode scancode);

DESCRIPTION

See SDL_Scancode
for details. Warning : The returned name is by design not stable across platforms, e.g. the name for SDL_SCANCODE_LGUI is "Left GUI" under Linux but "Left Windows" under Microsoft Windows, and some scancodes like SDL_SCANCODE_NONUSBACKSLASH don't have any name at all. There are even scancodes that share names, e.g.

SDL_SCANCODE_RETURN and

SDL_SCANCODE_RETURN2 (both called "Return"). This function is therefore unsuitable for creating a stable cross-platform two-way mapping between strings and scancodes.

FUNCTION PARAMETERS

the desired SDL_Scancode
to query

RETURN VALUE

Returns a pointer to the name for the scancode. If the scancode doesn't have a name this function returns an empty string ("").

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetScancodeFromKey(3), SDL_GetScancodeFromName(3)

SDL 3.1.0 SDL