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- experimental 3.1.0+ds-1
SDL_GetRenderDrawColorFloat(3) | SDL3 FUNCTIONS | SDL_GetRenderDrawColorFloat(3) |
NAME¶
SDL_GetRenderDrawColorFloat - Get the color used for drawing operations (Rect, Line and Clear).
SYNOPSIS¶
#include "SDL3/SDL.h"
int SDL_GetRenderDrawColorFloat(SDL_Renderer *renderer, float *r, float *g, float *b, float *a);
FUNCTION PARAMETERS¶
- renderer
- the rendering context
- r
- a pointer filled in with the red value used to draw on the rendering target
- g
- a pointer filled in with the green value used to draw on the rendering target
- b
- a pointer filled in with the blue value used to draw on the rendering target
- a
- a pointer filled in with the alpha value used to draw on the rendering target
RETURN VALUE¶
Returns 0 on success or a negative error code on failure; call
SDL_GetError () for more information.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |