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- experimental 3.1.0+ds-1
SDL_GetRectIntersectionFloat(3) | SDL3 FUNCTIONS | SDL_GetRectIntersectionFloat(3) |
NAME¶
SDL_GetRectIntersectionFloat - Calculate the intersection of two rectangles with float precision.
SYNOPSIS¶
#include "SDL3/SDL.h"
SDL_bool SDL_GetRectIntersectionFloat(const SDL_FRect * A, const SDL_FRect * B, SDL_FRect * result);
DESCRIPTION¶
If result is NULL then this function will return SDL_FALSE .
FUNCTION PARAMETERS¶
RETURN VALUE¶
Returns SDL_TRUE
if there is an intersection,
SDL_FALSE
otherwise.
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |