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SDL_GetRealGamepadInstanceType(3) SDL3 FUNCTIONS SDL_GetRealGamepadInstanceType(3)

NAME

SDL_GetRealGamepadInstanceType - Get the type of a gamepad, ignoring any mapping override.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_GamepadType SDL_GetRealGamepadInstanceType(SDL_JoystickID instance_id);

DESCRIPTION

This can be called before any gamepads are opened.

FUNCTION PARAMETERS

the joystick instance ID

RETURN VALUE

Returns the gamepad type.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetGamepadInstanceType(3), SDL_GetGamepads(3), SDL_GetRealGamepadType(3)

SDL 3.1.0 SDL