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SDL_GetGamepadSteamHandle(3) SDL3 FUNCTIONS SDL_GetGamepadSteamHandle(3)

NAME

SDL_GetGamepadSteamHandle - Get the Steam Input handle of an opened gamepad, if available.

SYNOPSIS

#include "SDL3/SDL.h"
Uint64 SDL_GetGamepadSteamHandle(SDL_Gamepad *gamepad);

DESCRIPTION

Returns an InputHandle_t for the gamepad that can be used with Steam Input API: https://partner.steamgames.com/doc/api/ISteamInput

FUNCTION PARAMETERS

the gamepad object to query.

RETURN VALUE

Returns the gamepad handle, or 0 if unavailable.

AVAILABILITY

This function is available since SDL 3.0.0.

SDL 3.1.0 SDL