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SDL_GetCurrentRenderOutputSize(3) SDL3 FUNCTIONS SDL_GetCurrentRenderOutputSize(3)

NAME

SDL_GetCurrentRenderOutputSize - Get the current output size in pixels of a rendering context.

SYNOPSIS

#include "SDL3/SDL.h"
int SDL_GetCurrentRenderOutputSize(SDL_Renderer *renderer, int *w, int *h);

DESCRIPTION

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise if a logical size is set, it will return the logical size, otherwise it will return the value of

SDL_GetRenderOutputSize ().

FUNCTION PARAMETERS

the rendering context
a pointer filled in with the current width
a pointer filled in with the current height

RETURN VALUE

Returns 0 on success or a negative error code on failure; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_GetRenderOutputSize(3)

SDL 3.1.0 SDL