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SDL_GetAudioOutputDevices(3) SDL3 FUNCTIONS SDL_GetAudioOutputDevices(3)

NAME

SDL_GetAudioOutputDevices - Get a list of currently-connected audio output devices.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_AudioDeviceID* SDL_GetAudioOutputDevices(int *count);

DESCRIPTION

This returns of list of available devices that play sound, perhaps to speakers or headphones ("output" devices). If you want devices that record audio, like a microphone ("capture" devices), use

SDL_GetAudioCaptureDevices () instead.

This only returns a list of physical devices; it will not have any device IDs returned by SDL_OpenAudioDevice ().

FUNCTION PARAMETERS

a pointer filled in with the number of devices returned

RETURN VALUE

Returns a 0 terminated array of device instance IDs which should be freed with SDL_free (), or NULL on error; call

SDL_GetError () for more details.

THREAD SAFETY

It is safe to call this function from any thread.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_OpenAudioDevice(3), SDL_GetAudioCaptureDevices(3)

SDL 3.1.0 SDL