table of contents
other versions
- experimental 3.1.0+ds-1
SDL_DestroyTexture(3) | SDL3 FUNCTIONS | SDL_DestroyTexture(3) |
NAME¶
SDL_DestroyTexture - Destroy the specified texture.
SYNOPSIS¶
#include "SDL3/SDL.h"
void SDL_DestroyTexture(SDL_Texture *texture);
DESCRIPTION¶
Passing NULL or an otherwise invalid texture will set the SDL error message to "Invalid texture".
FUNCTION PARAMETERS¶
- texture
- the texture to destroy
AVAILABILITY¶
This function is available since SDL 3.0.0.
SEE ALSO¶
SDL 3.1.0 | SDL |