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SDL_DestroyRenderer(3) SDL3 FUNCTIONS SDL_DestroyRenderer(3)

NAME

SDL_DestroyRenderer - Destroy the rendering context for a window and free associated textures.

SYNOPSIS

#include "SDL3/SDL.h"
void SDL_DestroyRenderer(SDL_Renderer *renderer);

DESCRIPTION

If renderer is NULL, this function will return immediately after setting the SDL error message to "Invalid renderer". See

SDL_GetError ().

FUNCTION PARAMETERS

the rendering context

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_CreateRenderer(3)

SDL 3.1.0 SDL