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SDL_CreateRendererWithProperties(3) SDL3 FUNCTIONS SDL_CreateRendererWithProperties(3)

NAME

SDL_CreateRendererWithProperties - Create a 2D rendering context for a window, with the specified properties.

SYNOPSIS

#include "SDL3/SDL.h"
SDL_Renderer * SDL_CreateRendererWithProperties(SDL_PropertiesID props);

DESCRIPTION

These are the supported properties:

SDL_PROP_RENDERER_CREATE_NAME_STRING :
the name of the rendering driver to use, if a specific one is desired

SDL_PROP_RENDERER_CREATE_WINDOW_POINTER :
the window where rendering is displayed, required if this isn't a
software renderer using a surface

SDL_PROP_RENDERER_CREATE_SURFACE_POINTER :
the surface where rendering is displayed, if you want a software renderer
without a window

SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER :
an SDL_ColorSpace
value describing the colorspace for
output to the display, defaults to

SDL_COLORSPACE_SRGB . The direct3d11, direct3d12,
and metal renderers support

SDL_COLORSPACE_SRGB_LINEAR , which is a
linear color space and supports HDR output. If you select

SDL_COLORSPACE_SRGB_LINEAR , drawing still
uses the sRGB colorspace, but values can go beyond 1.0 and float (linear)
format textures can be used for HDR content.

SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_BOOLEAN :
true if you want present synchronized with the refresh rate

With the vulkan renderer:

SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER :
the VkInstance to use with the renderer, optional.

SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER :
the VkSurfaceKHR to use with the renderer, optional.

SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER :
the VkPhysicalDevice to use with the renderer, optional.

SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER :
the VkDevice to use with the renderer, optional.

SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER :
the queue family index used for rendering.

SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER :
the queue family index used for presentation.

FUNCTION PARAMETERS

the properties to use

RETURN VALUE

Returns a valid rendering context or NULL if there was an error; call

SDL_GetError () for more information.

AVAILABILITY

This function is available since SDL 3.0.0.

SEE ALSO

SDL_CreateProperties(3), SDL_CreateRenderer(3), SDL_CreateSoftwareRenderer(3), SDL_DestroyRenderer(3), SDL_GetRendererInfo(3)

SDL 3.1.0 SDL