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TETRINET-SERVER(6) |
Games Manual |
TETRINET-SERVER(6) |
NAME¶
tetrinet-server - server program for tetrinet
SYNOPSIS¶
tetrinet-server
DESCRIPTION¶
tetrinet-server is a server program for tetrinet-client(6), a
networked version of tetris. You can use it to server both a TetriFast and an
original server for up to 6 people to connect and play. It doesn't support any
fancy features like different channels, but still includes support for
configureable cookie mode and a small winlist.
OPTIONS¶
tetrinet-server doesn't take any options at all. It reads all its
settings from ~/.tetrinet on startup and creates a default file if
there isn't one already there.
EXAMPLES¶
This is a short explenation of the configurationfile ~/.tetrinet together
with its default entries. It is written after every game or when the server
quits. If it is not there it will be created automatically.
- winlist Alcan;0;3;1 AndrewK;0;2;1
- This is the winlist the server keeps. Each parameter consists of four
semicolon-seperated fields:
Name;Team;Points;Games. Team is
a flag which is either 1 if the entry is for a team or 0 if
the entry is for a player. Points is just the number of points for
the entry, and Games is the number of games the entry has
participated.
- classic 1
- Sets classic mode for the game - that means, no cookies.
- initiallevel 1
- Sets the level in which the game will start.
- linesperlevel 2
- Defines how many lines will issue a level increase.
- levelinc 1
- How many levels are increased per linesperlevel removed lines.
- averagelevels 1
- The levels of all player get averaged if this is set to 1.
- speciallines 1
- How many lines must be removed to get specials.
- specialcount 1
- The number of specials that are added each time speciallines' lines
are removed.
- specialcapacity 18
- This number tells you how many specials you can hold.
- pieces 14 14 15 14 14 14 15
- Sets the likeliness of the different pieces. Must sum up to 100. The order
is: bar (dark blue), square (yellow), reverse-L (green), L (purple), Z
(red), S (light blue), and T (yellow).
- specials 18 18 3 12 0 16 3 12 18
- Sets the likeliness of the different specials. Must sum up to 100. The
order is: A, C, N, R, S, B, G, Q, O.
- linuxmode 0
- This setting selects whether the client should try to remain compatible
with Windows clients. This only affects the winlist display; if
linuxmode is set to 1, the server will send the number of
games played by each player as well as points won. This is set to zero by
default.
- ipv6_only 0
- Listen on ipv6 only.
FILES¶
- ~/.tetrinet
- The configuration file for tetrinet-server.
AUTHOR¶
This manual page was written by Rhonda D'Vine <rhonda@deb.at>.