NAME¶
groupMemoryBarrier - controls the ordering of memory transaction issued shader
invocation relative to a work group
DECLARATION¶
void groupMemoryBarrier(void);
DESCRIPTION¶
groupMemoryBarrier waits on the completion of all memory accesses
performed by an invocation of a compute shader relative to the same access
performed by other invocations in the same work group and then returns with no
other effect.
VERSION SUPPORT¶
|
OpenGL Shading Language
Version |
Function Name |
1.10 |
1.20 |
1.30 |
1.40 |
1.50 |
3.30 |
4.00 |
4.10 |
4.20 |
4.30 |
4.40 |
4.50 |
groupMemoryBarrier |
- |
- |
- |
- |
- |
- |
- |
- |
- |
✔ |
✔ |
✔ |
SEE ALSO¶
memoryBarrier(), memoryBarrierImage(),
memoryBarrierBuffer(), memoryBarrierShared()
COPYRIGHT¶
Copyright © 2011-2014 Khronos Group. This material may be distributed
subject to the terms and conditions set forth in the Open Publication License,
v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT¶
Copyright © 2012-2014 Khronos Group