Mokomaze(6) | Games | Mokomaze(6) |
NAME¶
Mokomaze - ball-in-the-labyrinth gameSYNOPSIS¶
mokomaze [-i input_device_type] [-l level_number] [-c option]OPTIONS¶
-i input_device_type, --input input_device_type- It is used to determine input device type manually. Currently supported values is 'freerunner' (to use Freerunner's accelerometer) and 'keyboard'.
-l level_number, --level level_number
- Specifies a level from which the game will be started. Levels are counted from 1.
-c option, --calibrate option
- Performs the accelerometer calibration ('auto' option) or resets the calibration data ('reset' option).
EXAMPLES¶
mokomazemokomaze -l 5
mokomaze -i freerunner
mokomaze -i keyboard -l 2
mokomaze -c auto
mokomaze -c reset
AUTHOR¶
This manual page was written by Joachim Breitner <nomeata@debian.org> for the Debian system (but may be used by others).July 2009 | 0.5.0 |