table of contents
roar_stream_add_data(3) | System Manager's Manual: RoarAudio | roar_stream_add_data(3) |
NAME¶
roar_stream_add_data - Adds data to a stream's input buffer using the control connectionSYNOPSIS¶
#include <roaraudio.h>int roar_stream_add_data(struct roar_connection * con, struct roar_stream * s, char * data, size_t len);
DESCRIPTION¶
This adds data to the input buffer of a stream. It's like doing some thing like this:write(stream_fh, data, len);
but uses the control channel to add the data.
PARAMETERS¶
- con
- The connection to the server.
- s
- The stream to add data to it's input buffer.
- data
- The data to add to the buffer.
- len
- The length of the data to be added.
RETURN VALUE¶
On success these calls return 0. On error, -1 is returned.EXAMPLES¶
FIXMEBUGS¶
This call doesn't work with the current roard. The server does not use all of the buffer size and complains about unterruns.SEE ALSO¶
write(2), libroar(7), RoarAudio(7).May 2011 | RoarAudio |