table of contents
roar_get_standby(3) | System Manager's Manual: RoarAudio | roar_get_standby(3) |
NAME¶
roar_get_standby, roar_set_standby - Get and set RoarAudio's sound servers standby stateSYNOPSIS¶
#include <roaraudio.h>int roar_get_standby(struct roar_connection * con);
int roar_set_standby(struct roar_connection * con, int state);
DESCRIPTION¶
Get or set the standby state of the server. If the server is in standby no audio is played. The audio device may be released depending on configuration.PARAMETERS¶
- con
- The connection to the server.
- state
- The new state. This may be ROAR_STANDBY_ACTIVE for standby to be set active or ROAR_STANDBY_INACTIVE for normal operating mode.
RETURN VALUE¶
roar_get_standby returns ROAR_STANDBY_ACTIVE, ROAR_STANDBY_INACTIVE or -1 on error. roar_set_standby returns on success 0. On error, -1 is returned.EXAMPLES¶
FIXMESEE ALSO¶
roar_simple_get_standby(3), libroar(7), RoarAudio(7).May 2011 | RoarAudio |